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Woah! My head is spinning after watching this video demo of a Tweetdeck beta release which uses Twitter's new user stream API. It lets you watch people replying, retweeting or favoriting tweets in real time. More »
Original Source: Gizmodo
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Only four months after OpenGL 4.0 hit the scene, the next revision of the cross-platform graphics API is here, bearing gifts of fancier math and more cribbed DirectX 11 features. Unless you're a graphics guru, though, we doubt you'll be that interested in "64-bit floating-point component vertex shader inputs," so let's get to the meat of what you're after: impressive 3D gaming. OpenGL 4.1 promises to help deliver that to cellphones easier than ever before, by making OpenGL ES (used in iOS and Android, depending on your hardware) completely compatible with the desktop graphics version, and promises "features to improve robustness" in WebGL 3D browser acceleration as well. There's also support for stencil values in fragment shaders, but we digress -- if you understood what we just said, hit up the source and more coverage links for the rest.OpenGL 4.1 spec finalized, streamlines 3D graphics for web and phones originally appeared on Engadget on Mon, 26 Jul 2010 19:31:00 EDT. Please see our terms for use of feeds.Permalink Electronista, CNET | Khronos Group | Email this | Comments
Original Source: Engadget
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digg_url = 'http://digg.com/apple/Apple_Acquires_Web_Mapping_Firm_Poly9'; Per usual, it seems as if this deal has happened in the dark of the night, but thankfully for the curious among us, it's a bit difficult to disguise a caravan of humans escaping Québec and fleeing to Cupertino. According to a report in The Sun as well as an independent confirmation on our end, Apple has picked up a small Canadian firm by the name of Poly9. As of now, every last employee has been relocated to California, with the couple who declined left to find other work in the Great White North. Poly9's official website is also blanked out, but in the past, the company has been credited with developing loads of web-based mapping programs (primarily in Flash, crazily enough) as well as APIs for a handful of monolithic clients like Microsoft, Yahoo!, NORAD and MSNBC. Generally speaking, Apple tends to integrate its purchases into the workflow at a rather rapid clip, so we're actually expecting something to come of this in the not-too-distant future. What, exactly, remains to be seen.
Apple acquires web mapping firm Poly9, probably has something up its sleeve originally appeared on Engadget on Wed, 14 Jul 2010 10:21:00 EDT. Please see our terms for use of feeds.Permalink MacDailyNews | The Sun | Email this | Comments
Original Source: Engadget
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Although there's been no shortage of iPhone DJ apps in the past few years, they've remained fairly niche, since Apple didn't allow devs official access to the iPod music library -- mobile DJs needed to upload a second separate music library per app, and that's no fun at all. Looks like that's about to change, though: one of the 1500 new APIs in iOS 4 provides direct access to the iPod library, meaning music apps of all kinds can play your tracks in any wacky way they want -- including, yes, scratching them. The first app to support the new API in the store is Flare Scratch, which is a relatively simple scratch app -- we just gave it a shot and yes, it does indeed load tracks from the iPod library and let you scratch 'em. There's a bit of a wait when loading up a new track, though, so it's not totally fluid to use in anything but a hey-this-is-fun context, but we're betting we'll see more serious DJ apps hit with smoother transitions soon enough -- and we can't wait to see what devs do once iOS 4 hits the iPad and they've got more room to work with. Video after the break.Continue reading iOS 4 adds direct access to iTunes library, iPhone DJ apps about to get crazyiOS 4 adds direct access to iTunes library, iPhone DJ apps about to get crazy originally appeared on Engadget on Thu, 08 Jul 2010 19:43:00 EDT. Please see our terms for use of feeds.Permalink Create Digital Music | Flare Scratch (iTunes), Flare Scratch site | Email this | Comments
Original Source: Engadget
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You've seen it teased, and now it's time to shelve whatever you had planned for this evening (or morning, depending on your current coordinates) and slap the first bona fide 1.x MeeGo release onto whatever device you've got handy. As of right now, MeeGo v1.0 for Netbooks and v1.0 for Nokia N900 are available for download, with the former supporting Atom-based machines and the latter supporting... well, we'll let you take a stab there. The API that's being released includes Qt 4.6, and while the current SDK is tailored for netbooks, the next version -- slated to hit devs in June -- will support "touch-based devices, such as handsets and tablets." We're also told that v1.1 will be outed in October, with the development tree already being open. We're certainly digging the layout shown here at a glance, but why not give that source link a visit and find out how it suits you in real life? We heard Snooki totally digs it, too.
MeeGo 1.0 for netbooks and N900 now available to download originally appeared on Engadget on Wed, 26 May 2010 18:33:00 EDT. Please see our terms for use of feeds.Permalink | MeeGo, MeeGo Blog | Email this | Comments
Original Source: Engadget
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